AI Insights · Timothy · April 2024
Top 5 Boxing Games Performance in Malta Q1 2024
Discover how the top 5 boxing games performed on a unified platform in Malta during Q1 2024, including trends in downloads and revenue.
During the first quarter of 2024, the top 5 boxing games on a unified platform in Malta showed varying performance trends in terms of weekly downloads and revenue. Here’s a detailed look at their performance:
Boxing Star: Real Boxing Fight saw a notable trend in weekly downloads, starting the quarter with 26 downloads and experiencing fluctuations throughout. The highest spike was 41 downloads in the week of February 26. Revenue for the game started at around $178 in the first week of January, dropping significantly over the quarter, stabilizing at around $10 per week towards the end of March.
NJPW Strong Spirits experienced a steady revenue stream at the beginning of the quarter, peaking at $54 during the second and third weeks of January. However, it saw a sharp decline to $1 by the end of January and dropped to zero in February. There were no downloads recorded for this game throughout the quarter.
EA SPORTS™ UFC® Mobile 2 had a dynamic quarter, with downloads ranging from 100 to 253 per week, peaking in the week of March 11. Revenue showed an upward trend mid-quarter, reaching approximately $53 in the week of February 26, before tapering off to $1 by the end of March.
Real Boxing 2 demonstrated a consistent increase in downloads, starting at 77 in the first week of January and peaking at 145 in the first week of March. Revenue also saw a gradual rise, starting from $6 and ending with a peak of $31 in the final week of March.
MMA Manager 2: Ultimate Fight had a relatively stable download trend, with weekly downloads fluctuating between 4 and 13. Revenue showed a modest increase towards the end of the quarter, peaking at $13 in the week of March 11.
For more detailed insights and data, visit Sensor Tower.